What is a MicroHangar?
That’s easy, it’s the most cheap and space efficient way to store your ships. No need to invest in plano cases, battle foam or other fancy but expensive storage solutions, all you need is a printer and some cardstock. The MicroHangars are basically cardboard tuckboxes, measured to give the ships a tight fit to protect them. You can print as many as you like without wasting too much ink. After some cutting and glueing I promise that you’ll be amazed how well your ships are protected and organized by nothing more than a piece of paper. And the best part is that you save a lot of money and are able to buy more awesome games instead of investing into unsexy storage solutions.
The original idea for the MicroHangars came from BGG-User DarkPadawan in 2013 for X-Wing: Miniatures Game. When he left I checked with him and he allowed me to take his work and continue it for the sake of the community. I decided to keep his reduced visual style, mainly because I think he’s done a very good job. There’s only one problem, there are no fancy specs graphics out there for the lesser known ships, therefore I tried to make something similar on my own by taking photos of each ship and converting them to something that hopefully looks somewhat like a design sketch.
Building is very straight forward, after all the hangars are standard tuckboxes. The bigger hangars feature additional reinforcement sheets, those aren’t mandatory, but they greatly increase the strength of the bigger boxes. If you run into problems, feel free to contact me. Some general tips on building, paper and other things can be found in my FAQ at the top, some hangar specific hints and more pictures can be found by clicking the tabs above.
The hangars for wave 8 are pretty much straightforward. The Ghost hangar features a print sheet with two reinforcement pieces that gives enough stability to the box, so you don’t have to build any weird stuff (looking at you, Armada ISD…), besides the size of the Ghost the MicroHangar is a plain tuckbox.
I’m sure that some people think it’s unnecessary to have a separate hangar for the Ghost’s Attack Shuttle, therefore you can simply cut the lid and flaps from its hangar and glue it into the Ghost hangar as shown below. The hangar even has enough room to host the awkward peg, that’s simply too big to fit into a standard GearBox.
There’s really nothing special in terms of handling about the wave 9 hangars, they are pretty straight forward. The Lancer-Class can be put into the hangar in two orientations, the box is practically square sized.
I’ve updated the main MicroHangar files to v9.0, they now include everything up to wave 9. Additionally, I’ve added a “v9.0add” version which only contains the new hangars. This way you don’t have to download everything else again.
PNG archives are available, as well, and of course even though the preview picture shows german hangars, there’s an english version, too.
The wave 10 hangars are pretty straight forward. The reinforcement sheets for the Upsilon Class Shuttle are optional, as always. Nothing more to say, really. Move along…
Again, completely straight forward. No photo this time, having issues with my printer at the moment and only the blank prototypes are done. Let me know if I messed up anything!
Wave 12 & 13
Not much to say about those, building is pretty much straight forward, putting the ships inside should be self explanatory, in case you are having trouble take a look at the picture to see the angled position of some of the ships.